Recovery Quest — Gamified recovery
CategoryMobile · Product Design
RoleUI/UX Designer
Year2025
PhasePhase 1 — Design Only
Overview
A recovery app that uses play to keep people on track.
Courses, habits, and gamification for people facing addiction.
Problem
Quitting is hard when nothing keeps you going.
People needed motivation to stick with it, not a lecture.
Solution
Gamify the journey.
Recovery as quests, progress, and rewards in a mobile app.
Phase 1 Screens
7 core screens. Designed to motivate, track, and reward.








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