Recovery Quest — Gamified recovery

CategoryMobile · Product Design
RoleUI/UX Designer
Year2025
PhasePhase 1 — Design Only

Overview

A recovery app that uses play to keep people on track.

Courses, habits, and gamification for people facing addiction.

Problem

Quitting is hard when nothing keeps you going.

People needed motivation to stick with it, not a lecture.

Solution

Gamify the journey.

Recovery as quests, progress, and rewards in a mobile app.

Phase 1 Screens

7 core screens. Designed to motivate, track, and reward.

Recovery Quest cover
Onboarding / welcome screenRecovery journey homeDaily quest & challengeProgress & milestonesAchievement badgesCommunity & leaderboardProfile & stats